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Ray Tracer
Raytracer implementation from scratch in C++ with reflection support
C++
Graphics
Raytracing
3D
A raytracing engine built from the ground up in C++. This project demonstrates
deep understanding of computer graphics, physics simulation, and optimization.
Key features include:
- Full raytracing implementation from scratch
- Reflection support for realistic materials
- Efficient rendering algorithms
- Future plans: Port to Rust and add refraction